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 *The Conduit Discussion Thread*

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waaar81

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PostSubject: *The Conduit Discussion Thread*   Tue Feb 17, 2009 11:10 pm

OK whos getting it? I will for sure. Why you ask? here is a good reason

Multiplayer

Multiplayer in The Conduit will feature at least three competitive multiplayer modes for online play, including Deathmatch, Team Deathmatch, and Capture the Flag modes. Voice chat for the online multiplayer will be included through implementation of the Wii Speak peripheral. The Conduit will be the first third-party Wii game to use the accessory. The online multiplayer will be able to support up to 16 players simultaneously. When seeking an online match, the player can choose playlists with randomly-selected players locally or around the world, or with players who have exchanged friend codes. Maps for the multiplayer are taken from places seen in the campaign, but are redesigned to better suit the different multiplayer modes

This is taking from the second post that jody made in a thread, here is the link to it.

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StarRoadWarrior
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PostSubject: Re: *The Conduit Discussion Thread*   Tue Feb 17, 2009 11:24 pm

wth ? why did you make a 2nd topic for this? Suspect confused

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waaar81

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PostSubject: Re: *The Conduit Discussion Thread*   Tue Feb 17, 2009 11:32 pm

These are the rules from the newsroom where you posted

-This forum is devoted to NEWS ONLY . Discussion is reserved to discussion threads ONLY. The only replies to news articles must be either a follow up to the news itself, or more information.

-Any Discussion will be DELETED and the member will be warned. Feel free to create topics in the DISCUSSION forums.



So you see I did what was supposed to be done you can put a link in your post saying that discussion are here if you want or talk with the site staff about it.
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StarRoadWarrior
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PostSubject: Re: *The Conduit Discussion Thread*   Wed Feb 18, 2009 11:51 pm

waaar81 wrote:
good idea lol, I was wondering where I should put it actually lol, You wanna make a new one or just move this one over there and delete these last 2 posts?

done!

o btw i will more than likely be getting this game

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waaar81

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PostSubject: Re: *The Conduit Discussion Thread*   Wed Feb 18, 2009 11:52 pm

Ya same here and I think Cory will too if he doesnt change his mind so we are already 3 to play online 3 more people and it should be enough to decent exciting online matches/killing hahaha............hm ya
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PostSubject: Re: *The Conduit Discussion Thread*   Wed Feb 18, 2009 11:57 pm

lol you know it and it will be awesome to add in the wii speak for trash talk Wink

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Forsaken Lament 44
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PostSubject: Re: *The Conduit Discussion Thread*   Thu Feb 19, 2009 3:45 pm

16 player online play? Wow! That's better than I expected! Yeah, I'll definitely be picking this one up...I just hope there are more online modes than just those three...given that there are so many more modes in other online games, the Conduit really needs those types of modes to really be considered in the same league as them, and that's exactly what it should be! I'm really looking forward to this...but I'm wondering, does anyone have a release date? I heard it was delayed from it's original March release date...

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Forsaken Lament 44
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PostSubject: Re: *The Conduit Discussion Thread*   Thu Apr 09, 2009 10:54 am

Here's a new gameplay vid for the Conduit, it's short, but this game just keeps looking better and better...

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Summer can't come soon enough!

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PostSubject: Re: *The Conduit Discussion Thread*   Thu Apr 09, 2009 11:34 am

I don't understand why anyone is excited about this game. True, it looks good for a Wii game and the customizable controls and HUD are a great option, but it just doesn't look like any fun. I play a half hour demo of the game at Comic-Con NY, and the controls worked fine, but I just did not enjoy myself. Other than The All Seeing Eye, I find nothing interesting about this game.

Generic shooter is generic.
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Forsaken Lament 44
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PostSubject: Re: *The Conduit Discussion Thread*   Thu Apr 09, 2009 11:49 am

heh, I see your point Gimic. It looks good, and apparently plays nicely as well. But for Wii owners...well, just apply the old saying "beggars can't be choosers". Generic it may be, yet on the wii, this is one of the few drops of water gamers are going to get in the proverbial desert of games.

It still looks like a decent game. Madworld looked better when it was still waiting to be released, but the game still looks good compared to everything else that was being released. I am more than likely going to pick it up when it comes out...will it be in my short list of amazing games? Most likely not.

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PostSubject: Re: *The Conduit Discussion Thread*   Thu Apr 09, 2009 12:06 pm

I'm sorry Forsaken, but just because you don't want to play what's out there it does not mean that the Wii's software line-up is "a desert" of games. Really, there is more out there than just shooters.
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Forsaken Lament 44
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PostSubject: Re: *The Conduit Discussion Thread*   Sun Apr 12, 2009 10:14 pm

Well, after the library of games you showed me, I think the "desert" analogy may have been a bit much...still, Nintendo has certainly been starved of shooters, and a good online multiplayer game like this will is certainly welcome. I look forward to spending a good deal of time playing some great games online with everyone.

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PostSubject: Re: *The Conduit Discussion Thread*   Mon Apr 13, 2009 2:59 am

Ok, The Conduit has officially captured my interest. I had heard in previous interviews that High Voltage really listened to fans when creating The Conduit, but I didn't pay that much attention. Here is an interview set up with a Youtube user named Shokio. I'm surprised that High Voltage is really going that far to hear their fans out, it's awesome!




Edit: Interview reposted from the site it was meant to be seen,


Last edited by Gimic300 on Tue Apr 14, 2009 5:08 pm; edited 1 time in total
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waaar81

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PostSubject: Re: *The Conduit Discussion Thread*   Tue Apr 14, 2009 3:26 pm

Man the video doesnt work anymore what was it about?
I believe it is good since it changed your mind pretty quick cheers
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waaar81

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PostSubject: Re: *The Conduit Discussion Thread*   Thu Apr 16, 2009 1:08 pm

Here is a multiplayer trailer.
Hope everyone is as excited as I am

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Forsaken Lament 44
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PostSubject: Re: *The Conduit Discussion Thread*   Thu Apr 16, 2009 3:31 pm

yeah, this is looking amazing...IGN just put out an article outlining all of the different online modes people can play, which include-

Free for All
Last Man Standing
Bounty Hunter (Which sounds really interesting)
Marathon
ASE Football
Three Strikes

The only down side is that instead of the original promise of 16 player online, it's only 12 now...but personally I don't think that's a huge deal...oh, and it works with Wii Speak too.

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waaar81

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PostSubject: Re: *The Conduit Discussion Thread*   Fri Apr 17, 2009 2:03 pm

I guess it would have been better with 16 since you wouldnt have to serch long for ennemies to kill but 12 is decent also.
Last man standing wont be that great I guess if your not playing with friends cuz someone could just wait so that everyone gets killed and then come and kill the last one with a sniper kinda weapon if there is any lol. Or the last 2 could just wait and go get a cup of coffee and the match wouldnt end lol.
I think they already mentionned that they were gonnahave wii speak a long time ago, I guess they just confirmed it 100% now
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Forsaken Lament 44
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PostSubject: Re: *The Conduit Discussion Thread*   Thu May 14, 2009 2:40 pm

Thank god for Wii Speak...so many Nintendo games simply aren't using it, which is ridiculous. One example is excitebots. I hear it's a good game...but why leave out the wii speak? it makes absolutely no sense!

It will work perfectly in the conduit and bring a sense of realism to the gameplay as you'll only be able to hear those who are close to you.

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